The chara designs I made so far, for my 2D platform-action game.
I began with the player character (character in blue, on the first line). I wanted a style simple enough to be handled by a non professional drawer, and chose to try a pixel art style like Superbrothers: Sword & Sworcery (which I haven't played yet. But I found the screenshots amazing). So, no black borders on sprites, and a one pixel width for arms and legs.
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Sprites scaled x3 |
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Sprites original scale |
The
second and third lines show enemies. The "fat" enemies (second and third) don't
respect one of the rule (one pix width for arms & legs), and I must admit they are the
one I had the most fun to draw and animate. So if I had time, maybe I should redraw all characters with that style, I don't know yet.
On the fourth line, I put some friendly NPC, giving advices and selling stuff to the player. They will have simple animations, like this one below.
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The football kid NPC. Guess why he's named like that... |
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