- UI numbers that pop up where the event occurs. It gives an immediate feedback ("+30", "-15", etc.) to the player after a hit (see below) or after healing or looting.
- There are interiors now. Here is the hero's house.
You can save by activating the arcade machine. |
- I also programmed a map I drew some time ago. My first try at a Gameboy style.
Beginning of the game, when you know nothing. |
The map of an experienced traveller |
And I did a lot of debugging & polishing on controls, especially during fights.
That's all, thanks for reading!
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